Sailor Scorchio

Name: Ko-Kira
Age: 13 at series start
Birthplace: Neopia Central
Family: Myora (her mom), Leelo (her dad) -- they're really Grundos; read on
Blood type: A
Star sign: Leo
Birthday: 3rd of Gathering
Appearance: Short wavy golden-brown hair, ruby eyes

Likes: Scorchios, Chia pops, hunting with "dad", her English accent
Dislikes: Nimmos (too smart), gross foods, cooking with "mom", her parents' monotone accent
 

Sordid Past


When Ko-Kira was five, Dr. Sloth attempted to engineer a "human lab ray".  He had ten children, including Ko-Kira, kidnapped in order to test the device; her parents resisted, but on a whim he decided to use them for another experiment of his -- transplanting Grundo brains into users.

The ray had no measurable effects on any of the test subjects, so Sloth angrily sent them home, leaving the Grundos in Ko-Kira's parents' bodies with orders to let him know if anything further developed.  Sure enough, when Ko-Kira hit puberty, she started going through more than the usual changes.  She was growing scales on her arms, spines on her back, a small bump like the spurt of a tail on her lower back, and a little horn through the front of her hair.

Confused and self-conscious, Ko-Kira took to spending a lot of time in her attic, where she found a copy of the rare book Scaled Magic.  As she flipped through it, a passage caught her eye -- beginning with "There is a rare human form of the Scorchio known as the Scorman," it went on to describe all the abnormal changes she was seeing in herself.  When scormans get nervous, the book noted, their scales stick up; as Ko-Kira read the rest of the passage, she could feel the scales on her arms rising.

These scales, unlike those of Scorchios, are very valuable as a magical catalyst - see "Common Ingredients." Scormans are typically hunted and killed when young to obtain these scales.

Ko-Kira started to panic as memories of the human lab ray testing came back to her.  Realizing that Sloth would doubtless hear about this and eventually sort out what she was, she felt she only had one option: Run away.  Packing a few things, she took off for her favorite hunting spot: Buzz Peak.

Pets and Account

The family pet, Luplee, had gone to look for Ko-Kira after the ran away, but was overtaken by Grundos sent by Sloth and mutated.  When he and Ko-Kira were finally reunited, she discovered that he'd lost all memory of her.  Nevertheless, she painted him Christmas and they have become very close once more.

In the meantime, Ko-Kira created an account -- scormans_unite -- and a young red Scorchio of the same name  (nicknamed 'Nite).  It was with this account that she adopted Luplee, and it is also this account with which she campaigns for the rights of scormans.  She does it quietly, passing out pamphlets when people ask about her username, for fear of being discovered by scorman hunters.

Personality and Life Today

Ko-Kira has a tough core; she couldn't've survived all she's been through any other way.  She's not used to complaining, as her "parents" never responded to it, so she rarely does it.  She's also a natural activist, standing strong behind her causes -- but tending to dismiss anything else.

She's moved in with Melony (Sailor Moehog) and Naomi (Sailor Wocky), adding herself and her pets to the growing disjointed and dysfunctional family in that house.  She's also gone back to school, though she never had much aptitude for academics and her years spent in virtual isolation on Buzz Peak haven't helped.


Ko-Kira is an expert at independent survival but can be awfully defensive; she's very attached to her Rainbow Gun, sometimes using it almost as a security blanket.  She seems open and friendly, but don't expect any serious emotional revelations to anyone besides good friends (like Melony) and her trusted Luplee (she doesn't want to worry little 'Nite).  Occasionally she gets overtaken by memories and mopey, though she won't explain why to anyone.


As Sailor Scorchio


Colors: Copper and dark red
Transformation: "Scorchio Neo Power, Make Up!"  Scorchio wings swirl in circles around her head like a red halo, then she appears as Sailor Scorchio.
Attack: "Scorchio Steam!"  She first used the attack during a fire in the Neohome she shared with her friends.

On Scorchio Day only, she gets these attacks:
Scorchio Spark - A Scorchio Slingshot appears and Sailor Scorchio shoots balls of flame at the enemy.
Scorchio Flame - Ko-Kira blows into her hand and fire comes out.
Scorchio Flap - Scorchio wings grow from Ko-Kira's back and see flies over the enemy. Basically similar to Shoyru Hover.

The first time Ko-Kira transformed, she was on Sloth's ship, and her scales stuck up.  But she got over her nervousness quickly; unable to think of an attack, she just pulled out her Rainbow Gun and started shooting up Sloth's ship.  Hey, whatever works.


The Pets


scormans_unite, aka 'Nite: young, naive, cute, though not with the overwhelming sugary cuteness of some young pets (such as Cute_Artemis).  Like most Scorchios, she likes fire and heat, and she adoringly calls her owner "Mommy."

Luplee: older than Ko-Kira, stoic, rough and gruff.  His amnesia is a source of deep botherment for him, but he's not the type to talk about it.  Previously owned by Ko-Kira's mother, he is now hers, and fiercely protective of his new owner.