Sailor Scorchio
Name: Ko-Kira
Age: 13 at series start
Birthplace: Neopia Central
Family: Myora (her mom), Leelo
(her dad) -- they're really Grundos; read on
Blood type: A
Star sign: Leo
Birthday: 3rd of Gathering
Appearance: Short wavy golden-brown hair, ruby eyes
Likes: Scorchios, Chia pops, hunting
with "dad", her English accent
Dislikes: Nimmos (too smart), gross
foods, cooking with "mom", her parents' monotone accent
Sordid Past
When Ko-Kira was five, Dr. Sloth attempted to engineer a "human lab ray".
He had ten children, including Ko-Kira, kidnapped in order to test the device;
her parents resisted, but on a whim he decided to use them for another experiment
of his -- transplanting Grundo brains into users.
The ray had no measurable effects on any of the test subjects, so Sloth
angrily sent them home, leaving the Grundos in Ko-Kira's parents' bodies
with orders to let him know if anything further developed. Sure enough,
when Ko-Kira hit puberty, she started going through more than the usual changes.
She was growing scales on her arms, spines on her back, a small bump
like the spurt of a tail on her lower back, and a little horn through the
front of her hair.
Confused and self-conscious, Ko-Kira took to spending
a lot of time in her attic, where she found a copy of the rare book Scaled
Magic. As she flipped through it, a passage caught her eye -- beginning
with "There is a rare human form of the Scorchio known as the Scorman,"
it went on to describe all the abnormal changes she was seeing in herself.
When scormans get nervous, the book noted, their scales stick up;
as Ko-Kira read the rest of the passage, she could feel the scales on her
arms rising.
These scales, unlike
those of Scorchios, are very valuable as a magical catalyst - see "Common
Ingredients." Scormans are typically hunted and killed when young to obtain
these scales.
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Ko-Kira started to panic as memories of the human lab ray testing came back to her. Realizing that
Sloth would doubtless hear about this and eventually
sort out what she was, she felt she only had one option: Run away. Packing
a few things, she took off for her favorite hunting
spot: Buzz Peak.
Pets and Account
The family pet, Luplee, had gone to look for Ko-Kira after
the ran away, but was overtaken by Grundos sent by Sloth and mutated. When
he and Ko-Kira were finally reunited, she discovered that he'd lost all
memory of her. Nevertheless, she painted him Christmas and they have
become very close once more.
In the meantime, Ko-Kira created an account -- scormans_unite
-- and a young red Scorchio of the same name (nicknamed 'Nite). It
was with this account that she adopted Luplee, and it is also this account
with which she campaigns for the rights of scormans. She does it quietly,
passing out pamphlets when people ask about her username, for fear of being
discovered by scorman hunters.
Personality and Life Today
Ko-Kira has a tough core; she couldn't've
survived all she's been through any other way. She's not used to complaining,
as her "parents" never responded to it, so she rarely does it. She's
also a natural activist, standing strong behind her causes -- but tending
to dismiss anything else.
She's moved in with Melony (Sailor Moehog) and Naomi (Sailor Wocky), adding
herself and her pets to the growing disjointed and dysfunctional family in
that house. She's also gone back to school, though she never had much
aptitude for academics and her years spent in virtual isolation on Buzz Peak
haven't helped.
Ko-Kira is an expert at independent survival but can be awfully
defensive; she's very attached to her Rainbow Gun, sometimes using it almost
as a security blanket. She seems open and friendly, but don't expect
any serious emotional revelations to anyone besides good friends (like Melony)
and her trusted Luplee (she doesn't want to worry little 'Nite). Occasionally
she gets overtaken by memories and mopey, though she won't explain why to
anyone.
As Sailor Scorchio
Colors: Copper and dark red
Transformation: "Scorchio Neo Power, Make Up!" Scorchio wings swirl
in circles around her head like a red halo, then she
appears as Sailor Scorchio.
Attack: "Scorchio Steam!" She first used the attack during a fire in the Neohome she shared with her friends.
On Scorchio Day only, she gets these attacks:
Scorchio Spark - A Scorchio Slingshot appears and Sailor Scorchio shoots balls of flame at the enemy.
Scorchio Flame - Ko-Kira blows into her hand and fire comes out.
Scorchio Flap - Scorchio wings grow from Ko-Kira's back and see flies over the enemy. Basically similar to Shoyru Hover.
The first time Ko-Kira transformed, she was on Sloth's ship, and her scales
stuck up. But she got over her nervousness quickly; unable to think
of an attack, she just pulled out her Rainbow Gun and started shooting up
Sloth's ship. Hey, whatever works.
The Pets
scormans_unite, aka 'Nite: young, naive, cute, though not
with the overwhelming sugary cuteness of some young pets (such as Cute_Artemis).
Like most Scorchios, she likes fire and heat, and she adoringly calls
her owner "Mommy."
Luplee: older than Ko-Kira, stoic, rough and gruff. His
amnesia is a source of deep botherment for him, but he's not the type to
talk about it. Previously owned by Ko-Kira's mother, he is now hers,
and fiercely protective of his new owner.